
Feedback Isn’t a Nice-to-Have
When users take action, your interface should respond. A pressed button, a saved setting, a completed upload — every event needs feedback. Without it, users feel uncertain or even frustrated.... Continue reading
4 Articles
When users take action, your interface should respond. A pressed button, a saved setting, a completed upload — every event needs feedback. Without it, users feel uncertain or even frustrated.... Continue reading
Microcopy — those tiny bits of text in buttons, forms, and error messages — shape how users feel about your product. Good microcopy is clear, human, and helpful. It can... Continue reading
Ever tapped a button and saw it bounce slightly? Or pulled to refresh and got a satisfying loading animation? Those tiny, often subconscious design touches are called microinteractions — and... Continue reading
Animation makes good UI feel alive — but only if the core layout works first. If you’re animating before your spacing, hierarchy, and flow are solid, you’re polishing a shaky... Continue reading